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	<title>Comments on: Stone Soup 0.6.0</title>
	<atom:link href="http://kmandla.wordpress.com/2010/03/31/stone-soup-0-6-0/feed/" rel="self" type="application/rss+xml" />
	<link>http://kmandla.wordpress.com/2010/03/31/stone-soup-0-6-0/</link>
	<description>K.Mandla's blog of Linux experiences</description>
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		<title>By: Napkin</title>
		<link>http://kmandla.wordpress.com/2010/03/31/stone-soup-0-6-0/#comment-43372</link>
		<dc:creator><![CDATA[Napkin]]></dc:creator>
		<pubDate>Sun, 23 May 2010 22:16:55 +0000</pubDate>
		<guid isPermaLink="false">http://kmandla.wordpress.com/2010/03/31/stone-soup-0-6-0/#comment-43372</guid>
		<description><![CDATA[Hi there! Happy to read you are enjoying Stone Soup once in a while :)

Just wanted to let you know that we had to remove the ajaxterm to connect to and play on the servers inside a browser window because it was just too unreliable. Ajaxterm didn&#039;t properly time out connections leaving a huge amount of interrupted games behind and due to connection limits it wasn&#039;t allowing everyone to play either. So.. not your fault it didn&#039;t work!

Awesome to see how you put that 120Mhz box to good use :)

Cheers!]]></description>
		<content:encoded><![CDATA[<p>Hi there! Happy to read you are enjoying Stone Soup once in a while <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Just wanted to let you know that we had to remove the ajaxterm to connect to and play on the servers inside a browser window because it was just too unreliable. Ajaxterm didn&#8217;t properly time out connections leaving a huge amount of interrupted games behind and due to connection limits it wasn&#8217;t allowing everyone to play either. So.. not your fault it didn&#8217;t work!</p>
<p>Awesome to see how you put that 120Mhz box to good use <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Cheers!</p>
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		<title>By: zoev9</title>
		<link>http://kmandla.wordpress.com/2010/03/31/stone-soup-0-6-0/#comment-42554</link>
		<dc:creator><![CDATA[zoev9]]></dc:creator>
		<pubDate>Sun, 04 Apr 2010 16:52:20 +0000</pubDate>
		<guid isPermaLink="false">http://kmandla.wordpress.com/2010/03/31/stone-soup-0-6-0/#comment-42554</guid>
		<description><![CDATA[A Stone Soup fan? I think it&#039;s great too, but it seems that you have betrayed the cult of Nethack! Sacrilige! 
Stone Soup is more of  hack&#039;n-slash while nethack is more of a puzzle game with hack elements. They&#039;re both wonderfuly beautiful (in tty of course) and get plenty of play time on my EEE 701.]]></description>
		<content:encoded><![CDATA[<p>A Stone Soup fan? I think it&#8217;s great too, but it seems that you have betrayed the cult of Nethack! Sacrilige!<br />
Stone Soup is more of  hack&#8217;n-slash while nethack is more of a puzzle game with hack elements. They&#8217;re both wonderfuly beautiful (in tty of course) and get plenty of play time on my EEE 701.</p>
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	<item>
		<title>By: Links 1/4/2010: MeeGo and GNOME 2.30 Are Out &#124; Techrights</title>
		<link>http://kmandla.wordpress.com/2010/03/31/stone-soup-0-6-0/#comment-42538</link>
		<dc:creator><![CDATA[Links 1/4/2010: MeeGo and GNOME 2.30 Are Out &#124; Techrights]]></dc:creator>
		<pubDate>Thu, 01 Apr 2010 22:33:59 +0000</pubDate>
		<guid isPermaLink="false">http://kmandla.wordpress.com/2010/03/31/stone-soup-0-6-0/#comment-42538</guid>
		<description><![CDATA[[...] Stone Soup 0.6.0 That’s via telnet crawl.akrasiac.org, on a 120Mhz Pentium machine running Crux. As you might be able see in the lower corner, the memory and processor load are negligible, probably because the bulk of the responsibility is shifted off this machine and out into the ether. I have installed crawl directly on to this computer, but the work involved seems a bit overkill when I can just use telnet to jump into a game remotely. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Stone Soup 0.6.0 That’s via telnet crawl.akrasiac.org, on a 120Mhz Pentium machine running Crux. As you might be able see in the lower corner, the memory and processor load are negligible, probably because the bulk of the responsibility is shifted off this machine and out into the ether. I have installed crawl directly on to this computer, but the work involved seems a bit overkill when I can just use telnet to jump into a game remotely. [...]</p>
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